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Added: Oct 7, 2008

From: AKheon

Duration: 1:22

Depends on luck, but it is not too hard using one of these methods.I think an important factor is leaving the vicinity of the active head and then returning, messing its little world up.At the end there's a surprise glitch...Inspired by GameFAQs' GoW board.Home site of the author:http://akheon.wordpress.com/

Channel: Games

Tags: break  glitch  god  hydra  of  sequence  war 


Rating: 4.50 (4 ratings)    Views: 219    Comments: 14

BigVEE Says:

Oct 7, 2008 - Well suprise suprise. True afterall~Nice ending

riningan Says:

Oct 7, 2008 - This has potential in a speedrun.

kevbew63 Says:

Oct 7, 2008 - After you kill the hydra and trigger the cutscene, I assume you can go on as usual...?

AKheon Says:

Oct 7, 2008 - Yup.

addaminsain Says:

Oct 7, 2008 - How very humane

drifter19 Says:

Oct 7, 2008 - great. i tried skipping the small hydra before, failed. kept being knocked down.

AKheon Says:

Oct 7, 2008 - If you could only high jump to the rope that takes you back to the first ship...

RE4penguin Says:

Oct 7, 2008 - Hey, I have a GameFAQs account too!

JFCalibur88 Says:

Oct 7, 2008 - LOL. You know how many times I've tried that to! Seems like the baby hydra would interrupt whatever attack he was doing and start the suck animation. Never let me up to the upper deck. I even tried a few little things here and there but he would still get me. Nice find!

Frungi Says:

Oct 7, 2008 - That last glitch, I got stuck like that the first time I played the game. The opening was hilarious, how'd you manage that?

AKheon Says:

Oct 7, 2008 - You must lure one of the enemies inside the ship at the start. It won't attack you but just runs around in circles.

satvara Says:

Oct 7, 2008 - HJ'ing to the exit rope has never been the problem. The problem is the previous ship area unloads once Poseidon Rage is acquired.So, I guess we should all thank GFaqs for this one then, eh? Not a good sign.

AKheon Says:

Oct 7, 2008 - Ok. I remembered having seen JFCalibur's video where he shows us the rope slide, but didn't remember that it ends a bit tragically. Reminded myself just a moment ago by watching that video again...How have your GoW businesses went lately?

satvara Says:

Oct 7, 2008 - >>Well, AR is not needed. A standard HJ will suffice. Skipping the entire battle was a real possibility for me when I did my 1:21, but obviously it all ended up at the bottom of the ocean. :/

satvara Says:

Oct 7, 2008 - "How have your GoW businesses went lately?">>Lately? Slacking as always. ;) But I think there were some videos I wanted to post about 2 months ago or something. I probably just got busy and forgot.

satvara Says:

Oct 7, 2008 - IIRC, one was probably substantial and was even older than the others by another month or so. It basically showed that Naked (or non-DB) Kratos could reach the unloaded TotE after CoA with mere ABLs. Aside from the swimming glitch, what interested me the most was how the rings would reset their position when Kratos both entered and exited the unloaded TotE.

satvara Says:

Oct 7, 2008 - Whatever leads I came up with came to a halt once I learned that the light beam seemed to have to "physically" touch the crystal even if the rings are set. I could be wrong though.

AKheon Says:

Oct 7, 2008 - Never realized the rings resetting part. Please put the video up if you still have it, I'll look into this thing on my next playthrough.

AKheon Says:

Oct 7, 2008 - The game seems to be pretty strict about any sort of walls on the beam's way.

raven3002 Says:

Oct 7, 2008 - LOL The Beginning

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